![]() Then, because he bought 100 at once, he will be overstocked and will happily sell the perfume back to you at a severe discount. Because he is out of perfume at the time of your transaction, he will pay a lot more for the new stock. In every region you can also check out screenshots from the original game to see exactly how far we have pushed the visual quality since the original.Your next step is to sell your stash of perfume to the merchant all at once, when he is out of perfume. Fans of the original game will really enjoying reading the character bios as they play through and learning even more about everyone’s backstory. SmartGlass is a very exciting technology for us and it has been the main way for us to add extra detail and information to the game without modifying the original design. Which do you think the community will appreciate and use the most? There are some really cool SmartGlass features in the game. How could we possibly recreate this game without including the awesome boss fight at the end of “The Lost Chapters”?! #SPOILERSħ. “The Lost Chapters” is very much the definitive version in our mind, so there was never any doubt for us. Did you know from the start of the development process that you wanted to include content from “The Lost Chapters”? But now you can carry around a bad-ass staff (or a lute?!).Ħ. If you are like some of the guys in the office and you try to play the game only using magic, there was never really a weapon that made sense for you to carry around. The new Will Staff is a firm favorite for us. What’s your favorite? Are there any weapons that longtime fans will recognize from other games? It sounds like there are a lot of new weapons and items in “Fable Anniversary”. FABLE ANNIVERSARY CHEATS SILVER KEYS MANUALWe changed all of this so you now have checkpoint saves when you are on a quest to automatically save your progress and you can create a manual save at any point in the game.ĥ. The major problem being that you couldn’t save your progress during most of the quests, so if you died or had to switch off the console you would lose all of your progress. The original game had a ‘World Save’ when you were not on a quest and very confusing ‘Hero Save’ for when you were on a quest. We brought the save system up to more modern day standards. Could you tell us a bit about what’s changed? We’ve heard there’s a new save system that’s been designed specifically for “Fable Anniversary”. We spent a lot of time making sure that all of this was still working just like it did in the original.Ĥ. There are many systems running throughout the game dealing with everything from player morphing to the NPC AI, all of which were combined with the main Gold and Silver quests and the even more challenging random Bronze quests. One of the most challenging aspects was just dealing with the sheer complexity of the original game. Did the development team have to overcome any particular challenges in bringing the game from the original Xbox to the Xbox 360? We wanted to add fidelity to the world and to the characters without changing the core experience.ģ. Apart from how good everything looks, I think the first thing the fans will notice is that it still feels like the same game and that was very important to us. ![]()
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